AI Insights · Timothy · January 2022
Top 5 Tower Defense Games on Android in Oceania for Q4 2021
Discover the performance trends of the top 5 Tower Defense games on the Android platform in Oceania during the fourth quarter of 2021.
In the fourth quarter of 2021, the top Tower Defense games on the Android platform in Oceania showcased significant variation in their weekly downloads, revenue, and active user trends. Here’s a closer look at how these games performed:
Bloons TD Battles 2 from Ninja Kiwi, a New Zealand-based publisher, showed a fluctuating pattern in weekly downloads, peaking at approximately 7.4K in the final week of December. The game's weekly revenue saw an initial increase, reaching around $1.9K in early December, before stabilizing around $1K towards the end of the month. Active users grew steadily, starting from 9.1K in early December and rising to about 12.8K by the end of the month.
Plants vs. Zombies™, published by Electronic Arts, exhibited relatively stable weekly downloads, with a slight increase towards the end of the quarter, closing at 2.4K in the last week of December. The weekly revenue for this game remained modest, fluctuating around the $100 mark. Active users demonstrated a stable trend, ending the quarter with approximately 10.5K users.
Plants vs Zombies™ 2, also by Electronic Arts, showed a consistent increase in weekly downloads, reaching about 2.2K by the end of December. The game’s weekly revenue saw a significant rise towards the end of the quarter, peaking at around $2.2K. Active users experienced a slight increase, culminating at approximately 15.8K by the end of December.
Rush Royale: Tower Defense TD from MY.GAMES B.V. saw its weekly revenue fluctuate, with a peak of about $16K in mid-December. Weekly downloads remained relatively stable, ending the quarter around 1.8K. The game’s active users showed a gradual increase, reaching approximately 11.1K by the end of December.
Kingdom Guard:Tower Defense TD, published by Tap4fun, demonstrated a significant increase in weekly downloads, peaking at around 4.4K in the final week of December. The game's weekly revenue saw a dramatic rise, reaching approximately $24.9K in mid-December before stabilizing. Active users also saw substantial growth, ending the quarter at around 8.4K.
These insights are based on data from Sensor Tower. For more detailed information and additional insights, visit Sensor Tower.